2D at its simplest.
    
    
    Getting Started
    Installation
    
    Or To Install The Latest Version From Github
    
        pip install 
 https://github.com/mandaw2014/ 
 mandawenginesdl/archive/master.zip
    
 
    Making a Window
    First, Import Mandaw
    
    Then Call Mandaw
    
        mandaw = Mandaw(title = "Mandaw", width = 800, height = 600, bg_color = (0, 0, 0, 255))
    
    And then Run Mandaw with
    
        mandaw.loop()
    
    Making A Square
    Declare the Square With Entity
    
        square = Entity(window = mandaw, width = 20, height = 20, x = 0, y = 0, color = color["white"])
    
    Then to Center it, write
    
        square.center()
    
    Then to draw it, write
    
    
        @mandaw.draw
        def draw(): 
        square.draw() 
     
    Collisions Between GameObjects
    Make A Ground
    
        ground = Entity(window = mandaw, width = 5000, height = 100, x = 0, y = 500, color = (200, 200, 200, 255))
    
    Center It's X
    
        ground.center_x()  
    
    Draw it in the @mandaw.draw function
    
        @mandaw.draw
        def draw(): 
        ground.draw() 
     
    Here we can use the collide() function
    
        # Square's y position += 1
        if not square.
collide(ground): 
 square.
position.
y += 
1
     
    
    Input in Mandaw
    
        if mandaw.
input.
pressed[mandaw.
input.
keys[
"A"]]:  
print(
"A was pressed!") 
        
if mandaw.
input.
pressed[mandaw.
input.
keys[
"D"]]: 
print(
"D was pressed!") 
    
 
    .